Exibindo 10 de 40 resultados
Item Level Req.
  • Melee Weapon

      Jah + Gul + Eth

      Preço Médio: A definir


    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +20 Deadly Strike

    • +25 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      65

      • Melee Weapon

          Amn + El + Ith + Tir + Sol

          Preço Médio: A definir


        • +1 to All Skills

        • +250 to Attack Rating

        • +160% Enhanced damage

        • +9 to Maximum Damage

        • +9 to Minimum Damage

        • +7 Life stolen per hit

        • +25 Deadly Strike

        • +10 to Strength

        • +10 Replenish Life

        • +2 to Mana after each Kill

        • +1 to Light Radius

          27

          • Melee Weapon

              Ith + El + Eth

              Preço Médio: A definir


            • +25 Target Defense

            • +50 to Attack Rating

            • +33% Enhanced damage

            • +9 to Maximum Damage

            • +100 Chance of Open Wounds

            • +1 Prevent Monster Heal

            • -100 to Monster Defense Per Hit

            • -5 Replenish Life

              15

              • Helm

                  Nef + Sol + Ith

                  Preço Médio: A definir


                • +75% Enhanced Defense

                • +30 Defense vs. Missile

                • +10 to Vitality

                • +10 to Energy

                • +33 to Mana

                • +7 Damage Reduced by

                • +3 Magic Damage Reduced by

                • +15 Damage Taken Goes To Mana

                • +5 to Light Radius

                  27

                  • Sword - Axe - Mace

                      Tir + El

                      Preço Médio: A definir


                    • +25% Increased Attack Speed

                    • +50 to Attack Rating

                    • +3 to Minimum Damage

                    • +3 to Maximum Damage

                    • +20% Enhanced damage

                    • +50 Chance of Open Wounds

                    • +2 to Mana after each Kill

                    • +1 to Light Radius

                      13

                      • Weapon

                          Vex + Hel + El + Eld + Zod + Eth

                          Preço Médio: A definir


                        • 50% Chance to cast level 20 Poison Nova when you Kill an Enemy

                        • +60% Increased Attack Speed

                        • +25 Target Defense

                        • +50 to Attack Rating

                        • +200% Damage to Undead

                        • +50 to Attack Rating against Undead

                        • +350-400% Enhanced damage [Variável]

                        • -20% Requirements

                        • +1 Indestructible

                        • +7 Mana stolen per hit

                        • +12-15 Life stolen per hit [Variável]

                        • +1 Prevent Monster Heal

                        • +15 to all Attributes

                        • +1 to Light Radius

                          69

                          • Armor

                              Jah + Ith + Ber

                              Preço Médio: A definir


                            • +2 to All Skills

                            • +45% Faster Run/Walk

                            • +1 Teleport

                            • +750-775 Defense [Variável]

                            • +0,75-75 to Strength [Based On Character Level]

                            • +5% Increase Maximum Life

                            • +8% Damage Reduced by

                            • +14 Life after each Kill

                            • +15 Damage Taken Goes To Mana

                            • +1-100% Melhor Chance de Achar Itens Mágicos [Based On Character Level]

                              65

                              • Axe - Hammer

                                  Fal + Ohm + Ort + Jah

                                  Preço Médio: A definir


                                • +30% Increased Attack Speed

                                • +1 Ignore Target's Defense

                                • +180-200 +%d magic damage [Variável]

                                • +50-200 to Minimum Fire Damage [Variável]

                                • +1 Ethereal

                                • +320-370% Enhanced damage [Variável]

                                • +1-50 to Minimum Lightning Damage [Variável]

                                • +12 Life stolen per hit

                                • +1 Prevent Monster Heal

                                • +10 to Strength

                                  65

                                  • Helm

                                      Ith + Nef

                                      Preço Médio: A definir


                                    • +10% Faster Hit Recovery

                                    • +1 Bone Armor

                                    • +1-3 Raise Skeleton [Variável]

                                    • +3 Skeleton Mastery

                                    • +30-55 Defense [Variável]

                                    • +30 Defense vs. Missile

                                    • +30 to Mana

                                    • All Resistances +10

                                    • +15 Damage Taken Goes To Mana

                                      15

                                      • Melee Weapon - Orb

                                          El + Tir

                                          Preço Médio: A definir


                                        • +1 to All Skills

                                        • +20% Faster Cast Rate

                                        • +50 to Attack Rating

                                        • +15-25 to Life [Variável]

                                        • +33 to Mana

                                        • +2-5 Life after each Kill [Variável]

                                        • +2-5 to Mana after each Kill [Variável]

                                        • +1 to Light Radius

                                        • Oak Sage (1/1 Charges)

                                          13

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